Update 3.7: everything that changed

Changes between 3.6 and 3.7 (Oct 2026), class by class and section by section.

68 spells, 583 items, 0 sets, 9 dungeons and 562 recipes affected.

Class spells

Cra 31 spells

Retreat Arrow

buff
  • Max range 6 → 8 (+2) buff

Frozen Arrow

buff and nerf
  • Description Before : Removes AP and inflicts Water damage. The spell's damage is increased after the spell is used. Now : Removes AP and inflicts Water damage. The spell's damage is increased after each casting (stackable 2 times).
  • Max range 7 → 8 (+1) buff
  • Effect +8 base damage (3 turns) → +5 base damage (3 turns) nerf

Exploding Arrow

buff
  • Max range 6 → 8 (+2) buff

Abolition Arrow

  • Description Before : Steals HP in the Earth element. The damage is greater on targets with shield points. The size of the area of effect increases after each casting for the current turn. Now : Steals HP in the Earth element in an area of effect. The damage is greater on targets with shield points. The size of the area of effect increases after each casting for the current turn.
  • Effect 9 to 11 Earth steal → 9 to 11 Earth steal [area: cross of size 1]
  • Effect 9 to 11 Earth steal [area: cross of size 1] → 9 to 11 Earth steal [area: square of size 1]
  • Effect 18 to 22 Earth steal → 18 to 22 Earth steal [area: cross of size 1]
  • Effect 18 to 22 Earth steal [area: cross of size 1] → 18 to 22 Earth steal [area: square of size 1]
  • Effect (critical) 12 to 14 Earth steal → 12 to 14 Earth steal [area: cross of size 1]
  • Effect (critical) 12 to 14 Earth steal [area: cross of size 1] → 12 to 14 Earth steal [area: square of size 1]
  • Effect (critical) 23 to 27 Earth steal → 23 to 27 Earth steal [area: cross of size 1]
  • Effect (critical) 23 to 27 Earth steal [area: cross of size 1] → 23 to 27 Earth steal [area: square of size 1]

Lashing Arrow

buff
  • Max range 7 → 8 (+1) buff

Immobilising Arrow

buff
  • Max range 7 → 8 (+1) buff

Powerful Shots

  • Description Before : Sacrifices the caster's Range to increase their Power, Pushback Damage and Critical. Now : Increases the caster's Power, Pushback Damage and Critical. Reduces Range and reduces the minimum Range of all their Cra spells on the following turn.
  • New effect Punch: -3 Minimum Range (1 turn)
  • New effect Barricade Arrow: +3 Minimum Range (1 turn)
  • New effect Destructive Bolts: +3 Minimum Range (1 turn)
  • New effect Slow-Down Arrow: +3 Minimum Range (1 turn)
  • New effect Burning Arrows: +3 Minimum Range (1 turn)
  • New effect Slaughtering Arrow: +1 Minimum Range (1 turn)
  • New effect Piercing Arrow: +1 Minimum Range (1 turn)

Explosive Arrow

buff and nerf
  • Critical (%) 20 → 15 (−5) nerf
  • Casts per turn 1 → 2 (+1) buff
  • Effect 30 to 34 Fire damage [area: circle of size 3] → 29 to 31 Fire damage [area: circle of size 3] nerf
  • Effect (critical) 36 to 41 Fire damage [area: circle of size 3] → 35 to 37 Fire damage [area: circle of size 3] nerf

Bat's Eye

buff
  • Max range 6 → 7 (+1) buff

Eye for Eye

nerf
  • Effect 27 to 30 Earth steal [area: cross of size 1] → 24 to 27 Earth steal [area: cross of size 1] nerf
  • Effect +6 base damage (1 turn) [area: cross of size 1] → +5 base damage (1 turn) [area: cross of size 1] nerf
  • Effect (critical) 32 to 36 Earth steal [area: cross of size 1] → 29 to 32 Earth steal [area: cross of size 1] nerf

Punitive Arrow

  • Description Before : Erodes the target and inflicts Earth damage. The spell's damage increases for subsequent castings. Now : Erodes the target and inflicts Earth damage. The spell's damage increases the next time it is cast.

Devouring Arrow

buff
  • Description Before : Steals HP in the Fire element. Does not affect the caster. The health steal increases after each casting on the same enemy. Also inflicts Fire damage on the initial enemy if the spell is cast on another target, or on subsequent turns if the spell is not recast. The damage increases based on the number of castings on the same enemy. Now : Steals HP in the Fire element. Does not affect the caster. The health steal increases after each casting on the same enemy. Also inflicts Fire damage on the initial enemy if the spell is cast on another target, or delayed damage if the spell is not recast. The damage increases based on the number of castings on the same enemy.
  • Max range 6 → 8 (+2) buff

Destructive Bolts

nerf
  • Description Before : Inflicts Earth damage and removes damage from enemies, and repels the targets in an area of effect. The area-of-effect damage does not decrease with distance. Now : Inflicts Earth damage and removes damage from enemies, and repels the targets in an area of effect.
  • Effect 38 to 42 Earth damage [area: fork of size 2] → 36 to 40 Earth damage [area: fork of size 2] nerf
  • Effect (critical) 46 to 50 Earth damage [area: fork of size 2] → 43 to 48 Earth damage [area: fork of size 2] nerf

Evasive Arrow

buff and nerf
  • Description Before : Applies effects based on the caster's position in relation to the target and inflicts Water damage on enemies: • Moves the caster away from the target and removes MP from enemies if the caster is in close combat. • Repels the target and removes AP from enemies if the caster is at a distance. Now : Moves the caster away from the target, repels it and inflicts Water damage on enemies.
  • AP cost 3 → 2 (−1) buff
  • Min range 1 → 2 (+1) nerf
  • Max range 7 → 8 (+1) buff
  • Critical (%) 10 → 5 (−5) nerf
  • Casts per turn 2 → 3 (+1) buff
  • Casts per target 1 → 2 (+1) buff
  • Effect Moves back 2 cells → Moves back 1 cell nerf
  • Effect Pushes back 2 cells → Pushes back 1 cell nerf
  • Effect 26 to 29 Water damage → 16 to 19 Water damage nerf
  • Removed effect -1 MP (1 turn)
  • Removed effect -1 AP (1 turn)
  • Effect (critical) 31 to 35 Water damage → 20 to 23 Water damage nerf

Tactical Beacon

  • Description Before : Summons a static beacon that may apply effects in an area around it based on what it suffers: • It attracts targets if an ally inflicts ranged damage on it or pushes it. • It pushes targets if an ally inflicts close-combat or pushback damage on it. The beacon is destroyed 3 turns after being summoned. Also increases the caster's Power for each enemy in the targeted cell's line of sight. Now : Summons a static Beacon that can: • Attract targets in an area of effect if an ally inflicts ranged damage on it or pushes it. • Pushes targets in an area of effect if an ally inflicts close-combat or pushback damage on it. The Beacon reduces allied damage suffered and is destroyed 3 turns after being summoned. Also increases the caster's Power for each enemy in the targeted cell's line of sight.
  • New effect x50% damage sustained

Piercing Shot

buff
  • Max range 6 → 8 (+2) buff

Slow-Down Arrow

buff and nerf
  • Critical (%) 20 → 15 (−5) nerf
  • Casts per turn 1 → 2 (+1) buff
  • Effect 32 to 34 Water damage [area: cone of size 2] → 31 to 33 Water damage [area: cone of size 2] nerf
  • Effect (critical) 38 to 41 Water damage [area: cone of size 2] → 37 to 40 Water damage [area: cone of size 2] nerf

Persecuting Arrow

buff
  • Description Before : Steals HP in the Air element. Inflicts Air damage on the following turn if the target isn't in the caster's line of sight. Now : Steals HP in the Air element. Also inflicts delayed Air damage if the target isn't in the caster's line of sight.
  • Max range 9 → 10 (+1) buff

Radiant Arrow

  • Description Before : Steals HP in the Fire element from enemies and repels targets from the centre in an area of effect. Now : Steals HP in the Fire element from enemies and pushes targets outwards in an area of effect.
  • Effect Pushes back 2 cells [area: diagonal cross of size 1] → Pushes back 2 cells [area: star of size 1]

Tyrannical Arrow

buff
  • Min range 2 → 1 (−1) buff

Loving Arrows

  • Casting Casting conditions changed (line of sight, cast in line…)

Slaughtering Arrow

buff and nerf
  • Min range 2 → 3 (+1) nerf
  • Max range 7 → 8 (+1) buff
  • Effect +12 base damage [area: half-circle of size 1] → +10 base damage [area: half-circle of size 2]
  • Effect 25 to 29 Earth damage [area: half-circle of size 1] → 25 to 29 Earth damage [area: half-circle of size 2]
  • Effect (critical) 30 to 35 Earth damage [area: half-circle of size 1] → 30 to 35 Earth damage [area: half-circle of size 2]

Raining Arrows

  • Description Before : Removes MP Parry and inflicts Air damage in an area of effect. Does not affect the caster. The effects are cast again from the targeted cell on the following turn. Now : Removes MP Parry and inflicts Air damage in an area of effect. The area-of-effect damage does not decrease with distance. Does not affect the caster. The effects are cast again from the targeted cell on the following turn.

Paralysing Arrow

buff and nerf
  • Critical (%) 20 → 15 (−5) nerf
  • Casts per turn 1 → 2 (+1) buff
  • Effect 30 to 34 Water damage [area: square of size 1] → 30 to 32 Water damage [area: square of size 1] nerf
  • Effect (critical) 36 to 41 Water damage [area: square of size 1] → 36 to 38 Water damage [area: square of size 1] nerf

Reprisal

buff
  • Description Before : Inflicts Neutral damage on enemies based on their eroded health in an area of effect. Also applies the Gravity state on the targets and increases the damage suffered by the targeted enemies in an area of effect. Now : Applies the Gravity state on targets and inflicts Neutral damage on enemies based on their eroded health in an area of effect.
  • Min range 3 → 0 (−3) buff
  • Max stacks 1 → unlimited buff
  • Removed effect x110% damage sustained [area: cross of size 1]

Vendetta

nerf
  • Description Before : Places a single-cell trap that inflicts damage in the caster's best element on enemies and attracts entities towards its centre in an area of effect. Now : Places a single-cell trap that inflicts damage in the caster's best element on enemies, increases the damage they suffer and attracts entities towards its centre in an area of effect.
  • Max stacks unlimited → 1 nerf

Arrow of Judgement

nerf
  • Effect 25 to 27 Earth damage → 20 to 22 Earth damage nerf
  • Effect (critical) 30 to 32 Earth damage → 24 to 26 Earth damage nerf

Redemption Arrow

buff
  • Max range 9 → 10 (+1) buff

Boomerang Arrow

buff
  • Max range 7 → 8 (+1) buff

Fulminating Arrow

buff
  • Max range 6 → 7 (+1) buff

Sentinel

  • Description Before : Increases the caster's ranged damage and Range, and reveals all enemies in their line of sight. The effects are reduced for each MP used. Now : Increases the caster's ranged damage and Range. Also reveals invisible entities in an area of effect in the caster's and their Beacons' line of sight. The effects are reduced for each MP used.
  • Effect Reveals invisible entities [area: circle of size 63] → Reveals invisible entities [area: circle of size 10]
Cra · since 3.6 (Jun 2026)
Ecaflip 1 spell

Predation

  • Description Before : Erodes the targeted enemy and reveals invisible entities in an area of effect. Now : Erodes enemies and reveals invisible entities in an area of effect.
Ecaflip · since 3.6 (Jun 2026)
Eniripsa 1 spell

Furious Word

  • Description Before : Inflicts Earth damage on enemies and repels the targets in an area of effect. Now : Inflicts Earth damage on enemies and repels targets outwards in an area of effect.
Eniripsa · since 3.6 (Jun 2026)
Enutrof 2 spells

Goldrush

  • Description Before : Increases the targeted ally's MP and applies the Goldrush state on them: • At the end of the target's turn, increases their Power on the following turn if they are adjacent to an enemy and heals them if they are adjacent to an Enutrof summons. Now : Increases the targeted ally's MP and applies the Goldrush state on them: • Increases the target's Power on the following turn if it ends its turn adjacent to an enemy, and heals the target if it ends its turn adjacent to an Enutrof summons.

Lucky Shovel

  • New effect 40 Power (2 turns)
  • New effect 10 Dodge (2 turns)
  • New effect 10 AP Reduction (2 turns)
  • New effect 10 MP Reduction (2 turns)
Enutrof · since 3.6 (Jun 2026)
Feca 1 spell

Gust

  • Description Before : Inflicts Air damage on enemies and repels targets outwards in an area of effect. Now : Inflicts Air damage on enemies and repels targets in an area of effect.
Feca · since 3.6 (Jun 2026)
Foggernaut 3 spells

Trident

  • Description Before : Inflicts Air damage on enemies and repels targets in an area of effect. Now : Inflicts Air damage on enemies and repels targets outwards in an area of effect.

Hypertension

  • Removed effect Hypertension state (2 turns)

Froth

  • Description Before : Inflicts Water damage on enemies and moves the targets based on the Tide in an area of effect: • Low Tide: attracts the targets towards the caster. • High Tide: repels the targets from the caster. Now : Inflicts Water damage on enemies and moves the targets based on the Tide in an area of effect: • Low Tide: attracts the targets. • High Tide: repels the targets.
Foggernaut · since 3.6 (Jun 2026)
Forgelance 4 spells

Burning Estoc

  • Description Before : Inflicts Fire damage on enemies and repels targets from the caster in an area of effect. Now : Inflicts Fire damage on enemies and repels targets in an area of effect.
  • Removed effect Burning Estoc state (1 turn) [area: cone of size 2]

Eclipse

  • Effect -6 Range (1 turn) → -6 Range (1 turn) [area: whole map of size 1]

Seismic Pike

  • Description Before : Inflicts Earth damage on enemies and repels targets from the targeted cell in an area of effect. The area-of-effect damage does not decrease with distance. Now : Inflicts Earth damage on enemies and repels the targets in an area of effect. The area-of-effect damage does not decrease with distance.

Valkyr's Embrace

  • Removed effect Removes the effects of the spell
  • Removed effect Removes the effects of the spell
Forgelance · since 3.6 (Jun 2026)
Huppermage 1 spell

Elemental Shield

  • Description Before : Increases the targeted ally's resistance and applies the Elemental Shield state on the ally: • Applies an elemental state on the attacker based on the element of the attack suffered by the target. Can generate Elemental Combinations. Now : Increases the targeted ally's resistance and applies the Elemental Shield state on the ally: • Reduces the target's resistance in the element of the attack suffered by the target. • Applies an elemental state on its attacker based on the element of the attack. Can generate Elemental Combinations.
Huppermage · since 3.6 (Jun 2026)
Iop 2 spells

Precipitation

  • Description Before : Increases the targeted ally's AP and applies the Weakened state on the ally. Removes unparryable AP from that ally on the following turn. The state is not applied on the caster. Now : Increases the targeted ally's AP and applies the Hasty state on them, preventing the ally from using their weapon. Removes unparryable AP from that ally on the following turn. The state is not applied on the caster.
  • Effect Weakened state (1 turn) → Hasty state (1 turn)

Zenith

  • Description Before : Inflicts Air damage in an area of effect. Inflicts additional Air damage in an area of effect based on the caster's remaining MP. Now : Inflicts Air damage in an area of effect. The second attack is based on the caster's remaining MP.
Iop · since 3.6 (Jun 2026)
Masqueraider 2 spells

Carnavalo

  • Description Before : Applies a shield on the caster, inflicts damage in the caster's best attack element on enemies, and repels the target. The effects become stronger based on the mask worn by the caster: • Intrepid state: shield is strongest. • Cowardly state: pushback is strongest. • Psychopathic state: damage is strongest. Each mask change reduces the spell's cooldown period by one turn. Now : Applies a shield on the caster, inflicts damage in the caster's best attack element on enemies, and repels the target. The effects become stronger based on the mask worn by the caster: • Intrepid: shield is strongest. • Coward: pushback is strongest. • Psychopath: damage is strongest. Each mask change reduces the spell's cooldown period by 1 turn.

Transfiguration

  • Description Before : Applies the Transfiguration state on the caster and the targeted enemy, and applies effects on the enemy depending on which mask is worn: • Intrepid state: reduces final damage inflicted. • Cowardly state: reduces ranged resistances. • Psychopathic state: reduces close-combat resistances. Stacking is shared among effects. Each mask change reduces the spell's cooldown period by 1 turn and reapplies the spell's effects if the caster is in the Transfiguration state. Now : Applies the Transfiguration state on the caster and the targeted enemy, and applies effects on the enemy depending on which mask is worn: • Intrepid: reduces final damage inflicted. • Coward: reduces ranged resistances. • Psychopath: reduces close-combat resistances. Stacking is shared among effects. Each mask change reduces the spell's cooldown period by 1 turn and reapplies the spell's effects as long as the caster is in the state.
Masqueraider · since 3.6 (Jun 2026)
Osamodas 2 spells

Gluttonous Spirit

  • Description Before : Summons a controllable gluttonous gobgob that can inflict Neutral damage based on its health, kill allied summons to increase its Vitality and MP, intercept an ally's damage, and teleport itself while creating illusions. The cooldown period is fixed when the gobgob dies. Now : Summons a controllable Gluttonous Gobgob that can inflict Neutral damage based on its health, kill allied summons to increase its Vitality, intercept an ally's damage, and teleport itself while creating illusions. The cooldown period is fixed when the Gobgob dies.

Spirit Relay

  • Description Before : Switches places with one of the caster's summons and applies the Relay state to it: • Future switches will be done between the summons in the state and the next targeted summons. Switches are only applied if summons are within 5 cells of the caster. Now : Switches places with one of the caster's summons and applies the Relay state to it: • Future switches will be done between the summons in the state and the next targeted summons or the caster. Switches are only applied if summons are within 5 cells of the caster.
Osamodas · since 3.6 (Jun 2026)
Rogue 6 spells

Bombard

  • Effect Pushes back 1 cell → Pushes back 1 cell [area: perpendicular line of size 2]

Powder

  • Description Before : Makes one of the caster's Bombs Unmovable. Adds 2 Combo to the Bomb: • By causing it to explode if it is destroyed. • By removing the spell's effects if it is cast on another Bomb. The effects are removed if the Bomb is triggered by an explosion effect. Now : Makes one of the caster's Bombs Unmovable. Adds 2 Combos to the Bomb: • By causing it to explode if it is destroyed. • By removing the spell's effects if it is cast on another Bomb. The effects are removed if the Bomb is triggered by an explosion effect.

Megabomb

  • Description Before : Summons a controllable Megabomb that can inflict Neutral Damage and devour Bombs to increase its damage. When destroyed, it explodes and adds 1 Combo to the caster's Bombs and causes them to explode in a 2-cell circle. Now : Summons a controllable Megabomb that can inflict Neutral Damage and devour Bombs to increase its damage. When destroyed, it adds 1 Combo to the caster's Bombs, causes them to explode, and explodes in a 2-cell circle.

Sticky Bomb

  • Effect 17 to 19 best-element damage → 17 to 19 best-element damage [area: circle of size 2]
  • New effect Triggers a bomb [area: circle of size 2]

Imposture

  • Description Before : Switches places with the target and applies the Kaboom state to the caster. • On an ally: also applies the state to them. • On one of the caster's Elemental Bombs: adds 1 Combo to the Bomb. Applies the Imposture state to the caster and the targeted ally on the next turn, which prevents the Kaboom state from being applied. The Combo and the Kaboom state are only applied if the position switch can occur. Now : Switches places with the target and applies the Kaboom state to the caster. • On an ally: also applies the state to them. • On one of the caster's Elemental Bombs: adds 1 Combo to the Bomb. Also applies the Imposture state on the caster and the targeted ally, which prevents the Kaboom state from being applied. The Combo and the Kaboom state are only applied if the position switch can occur.
  • Effect Imposture state (1 turn) → Imposture state (2 turns)

Magnetic Trap

  • Description Before : Places a single-cell trap that attracts targets, adds 1 Combo to the caster's Bombs and makes them explode in an area of effect. Now : Places a single-cell trap that attracts entities, adds 1 Combo to the caster's Bombs and makes them explode in an area of effect.
Rogue · since 3.6 (Jun 2026)
Sacrier 5 spells

Condensation

  • Description Before : Inflicts Water damage on enemies and attracts targets in an area of effect. Now : Inflicts Water damage on enemies and attracts the targets towards the caster in an area of effect.
  • Effect Attracts by 2 cells → Attracts by 2 cells [area: circle of size 2]

Thorn Crown

  • Description Before : Applies the Gravity state on targets in an area of effect, a shield and the Thorn Crown state on the caster: • Reflects 100% of damage suffered in close combat back at adjacent enemies. Applies an additional shield on the caster for each enemy in the area of effect if the caster is at Suffering 6 or more. Now : Applies the Gravity state on targets in an area of effect, a shield and the Thorn Crown state on the caster: • Reflects the damage suffered in close combat back at adjacent enemies. Applies an additional shield on the caster for each enemy in the area of effect if the caster is at Suffering 6 or more.

Berserk

  • Effect Change a colour (infinite) → Change appearance (infinite)

Pillory

  • Description Before : Applies a shield on the targeted ally and applies the Unmovable and Pillory states on the target: • Removes the spell's effects if the target suffers close-combat damage, and heals the caster. The effects cannot be removed if the caster is at Suffering 6 or more. Now : Applies a shield on the targeted ally and applies the Unmovable and Pillory states on the target: • Removes the spell's effects and heals the caster if the target suffers close-combat damage. The effects cannot be removed if the caster is at Suffering 6 or more.

Jashin Ritual

  • Description Before : Applies the Jashin Ritual state on the targeted enemy and places a glyph-aura under the caster that applies the state to the caster and makes the caster Unlockable. As long as the caster and the target are in this state, reflects all damage suffered by the caster onto the target and vice versa. Now : Applies the Jashin Ritual state on the targeted enemy and places a glyph-aura under the caster that applies the state to the caster and makes the caster Unlockable. As long as the caster and the target are in this state, reflects damage suffered by the caster onto the target and vice versa.
Sacrier · since 3.6 (Jun 2026)
Sram 4 spells

Malevolent Trap

  • Description Before : Places a trap that inflicts Earth damage. The spell's damage increases with each enemy in an area of effect around the trap before the spell's effects are applied. Now : Places a trap that inflicts Earth damage. The trap's damage increases with each enemy in an area of effect around the trap before its effects are applied.

Evasion

  • Description Before : Reduces damage suffered by the targeted ally, makes them Unlockable and applies the Evasion state on them: • Moves the target away from their attacker and increases their MP if attacked by an enemy (stackable 3 times). The backward movement does not cause damage. Now : Reduces damage suffered by the targeted ally, makes them Unlockable and applies the Evasion state on them: • Moves the target away from their attacker and increases their MP if attacked by an enemy (stackable 3 times). The move does not inflict damage.

Epidemic

  • Description Before : Applies an end-of-turn Air poison on the targeted enemy and applies the Epidemic state on the enemy: • At the end of the target's turn, spreads the poison and the state to enemies in an area of effect around the target. The caster and their double can act as a target to spread the poison. Does not affect static summons. Now : Applies an end-of-turn Air poison on the targeted enemy and applies the Epidemic state on the enemy: • Spreads the poison and the state to enemies in an area of effect around the target at the end of its turn. The caster and their double can act as a target to spread the poison. Does not affect static summons.
  • New effect Epidemic state (1 turn) [area: circle of size 2]

Mass Grave

  • Description Before : Places a single-cell trap that applies the Gravity state in an area of effect. Now : Places a single-cell trap that applies the Gravity state to entities in an area of effect.
Sram · since 3.6 (Jun 2026)
Xelor 3 spells

Xelor's Sandglass

  • Description Before : Removes AP from and inflicts Fire damage on enemies and applies the Sandglass state on the target: • Inflicts delayed Fire damage on enemies in an area of effect. The delay is reduced for each Telefrag consumed on the target. Now : Removes AP from and inflicts Fire damage on enemies and applies the Sandglass state on the target: • Inflicts Fire damage on enemies in an area of effect when the state expires. The state duration is reduced for each Telefrag consumed on the target.

Conservation

  • Description Before : Reduces damage suffered by the targeted ally and applies the Conservation state on the ally: • Increases the target's AP for each enemy attack (stackable 2 times). Now : Reduces damage suffered by the targeted ally and applies the Conservation state on the ally: • Increases the target's AP for each enemy attack suffered (stackable 2 times).

Knell

buff and nerf
  • AP cost 4 → 3 (−1) buff
  • Cooldown (turns) 3 → 2 (−1) buff
  • Effect 6 Fire damage [area: square of size 1] → 3 Fire damage [area: square of size 1] nerf
  • Effect 6 Water damage [area: square of size 1] → 3 Water damage [area: square of size 1] nerf
  • Effect 6 Air damage [area: square of size 1] → 3 Air damage [area: square of size 1] nerf
  • Effect 6 Earth damage [area: square of size 1] → 3 Earth damage [area: square of size 1] nerf
  • Effect +6 base damage (infinite) → +3 base damage (infinite) nerf
  • Effect (critical) 7 Fire damage [area: square of size 1] → 4 Fire damage [area: square of size 1] nerf
  • Effect (critical) 7 Water damage [area: square of size 1] → 4 Water damage [area: square of size 1] nerf
  • Effect (critical) 7 Air damage [area: square of size 1] → 4 Air damage [area: square of size 1] nerf
  • Effect (critical) 7 Earth damage [area: square of size 1] → 4 Earth damage [area: square of size 1] nerf
Xelor · since 3.6 (Jun 2026)

Interface

  • Ground marksHovering a mark for a second (or pressing Y) shows its effects, duration and caster; identical marks are highlighted together.
  • Buffs and statesNew window: effects sorted by caster, properties and states at a glance, and access to monster spells. Shift + click pins several entities.
  • Health bars and shortcut barThe Z key now also shows shield, HP threshold and erosion; the combat shortcut bar can be collapsed and groups display options.
  • Inventory and tooltipsCleaner inventory, bigger search, recipes and sales history behind one button. Storage boxes can be named and filtered.
  • BestiaryNew monster sheet: stats, properties, spells and initiative per grade.
  • Quest bookBigger window with a marker for each quest type.
  • Shortcuts and commandsCtrl + click casts a spell on yourself. /zaap x,y teleports to a specific zaap, and commands can be chained with a semicolon.
  • OptionsNew option to turn interface transparency on or off; smaller menu icons.

Sources : dofuspourlesnoobs.com, jeuxend.com

Items

583 / 583

Changes
Amayiro's FervourSwordbuff200
  • Effect 61 to 80 Power→71 to 100 Powerbuff
  • Effect 16 to 20 Pushback Damage→21 to 30 Pushback Damagebuff
Bram Worldbeard's CrownHatbuff200
  • New effect 7 to 10% Criticalbuff
Brumaire's ShiverWandbuff and nerf200
  • Effect 81 to 120 Chance→41 to 60 Chancenerf
  • Effect 38 to 44 Water damage→38 to 44 best-element damage
  • New effect 7 to 10 Damagebuff
  • New effect 41 to 60 Powerbuff
  • Removed effect 7 to 10 Water Damagenerf
Brutatax WandWand200
  • Effect 11 to 15 Fire steal→11 to 15 Neutral steal
  • Effect 26 to 30 Fire heals→26 to 30 Neutral heals
  • Effect 26 to 30 Fire heals→26 to 30 Neutral heals
Buhorado FeatherBowbuff and nerf200
  • Effect 81 to 120 Agility→41 to 60 Agilitynerf
  • Effect 36 to 45 Air damage→36 to 45 best-element damage
  • New effect 7 to 10 Damagebuff
  • New effect 41 to 60 Powerbuff
  • Removed effect 7 to 10 Air damagenerf
CrocoburSwordbuff and nerf200
  • New effect -20 AP Reductionnerf
  • New effect -20 MP Reductionnerf
  • Removed effect -30 AP Parrybuff
  • Removed effect -30 MP Parrybuff
GravprysyPrysmaraditebuff200
  • Effect 30 Critical Resistance→50 Critical Resistancebuff
  • Effect -30 Pushback Resistance→-25 Pushback Resistancebuff
Helsephine's LoveAmuletbuff200
  • Effect 1 AP→2 APbuff
Kicked Ass BootsBootsbuff200
  • Effect 31 to 40 Power→61 to 80 Powerbuff
  • New effect 31 to 40 Pushback Resistancebuff
Mirror ShieldShieldbuff200
  • Removed effect -3% Melee Resistancebuff
  • Removed effect -20 Critical Resistancebuff
Possessed HammerHammer200
  • Effect 15 to 18 Fire heals→15 to 18 Neutral heals
  • Effect 15 to 18 Fire heals→15 to 18 Neutral heals
  • Effect 15 to 18 Fire heals→15 to 18 Neutral heals
Rykke Errel's BraveryCloakbuff and nerf200
  • New effect 4 to 6% Melee Damagebuff
  • Removed effect 7 to 10 Neutral Damagenerf
  • Removed effect 7 to 10 Earth Damagenerf
  • Removed effect 7 to 10 Fire Damagenerf
  • Removed effect 7 to 10 Water Damagenerf
  • Removed effect 7 to 10 Air damagenerf
Servitude's EmbraceBeltbuff200
  • Effect 7 to 10 Water Damage→11 to 15 Water Damagebuff
  • Effect 7 to 10 Neutral Damage→11 to 15 Neutral Damagebuff
  • Effect 7 to 10 Earth Damage→11 to 15 Earth Damagebuff
  • Effect 7 to 10 Fire Damage→11 to 15 Fire Damagebuff
  • Effect 7 to 10 Air damage→11 to 15 Air damagebuff
War's HalbaxeAxebuff and nerf200
  • Effect 81 to 120 Intelligence→41 to 60 Intelligencenerf
  • Effect 46 to 55 Fire damage→37 to 43 best-element damage
  • New effect 7 to 10 Damagebuff
  • New effect 10 to 13 best-element stealbuff
  • New effect 41 to 60 Powerbuff
  • Removed effect 7 to 10 Fire Damagenerf
Archetypal BowBow184
  • Effect 51 to 100 Fire heals→51 to 100 Neutral heals
Blaber RingRing150
  • Effect Trickery: +1 cast(s) per target→Trickery: +1 casts per target
Bone BandRing150
  • Effect Mastiff: +1 cast(s) per target→Mastiff: +1 casts per target
  • Effect Carcass: +1 cast(s) per target→Carcass: +1 casts per target
Chee RingRing150
  • Effect Prankster's Word: +1 cast(s) per target→Prankster's Word: +1 casts per target
Ear RingRing150
  • Effect Eviction: +1 cast(s) per turn→Eviction: +1 casts per turn
Enig MittensRing150
  • Effect Magnetic Trap: +1 cast(s) per turn→Magnetic Trap: +1 casts per turn
Hai RingRing150
  • Effect Aggressive Bramble: +1 cast(s) per target→Aggressive Bramble: +1 casts per target
  • Effect Contagion: +1 cast(s) per turn→Contagion: +1 casts per turn
Honoh RingRing150
  • Effect Punitive Arrow: +1 cast(s) per turn→Punitive Arrow: +1 casts per turn
  • Effect Devouring Arrow: +1 cast(s) per turn→Devouring Arrow: +1 casts per turn
Major AcrobatTrophybuff150
  • New effect 6% Criticalbuff
Major AdamantinTrophybuff150
  • Effect 48 Pushback Resistance→60 Pushback Resistancebuff
  • New effect 20 Lockbuff
Major Air BulwarkTrophybuff and nerf150
  • Effect 40 Air Resistance→48 Air Resistancebuff
  • New effect -600 Initiativenerf
  • Removed effect -8% Fire Resistancebuff

Sets

No changes in this section over this period.

Dungeons

9 / 9

Changes
Kolosso's CavernsBosses : Kolosso, Professor Xanerf190
  • Professor Xa: HP 13000→16000nerf
Father Kwismas's HouseBosses : Father Whupper180
  • New boss Father Whupper
The Obsidemon's HypogeumBosses : Obsidemonnerf160
  • Obsidemon: HP 11000→13000nerf
Kwismas CavernBosses : Father Kwismas110
  • New boss Father Kwismas
Hold of Otomai's ArkBosses : Gourlo the Terriblenerf70
  • Gourlo the Terrible: HP 2700→3100nerf
Kanniball VillageBosses : Kanniball Andchainbuff and nerf60
  • Kanniball Andchain: level 60→200
  • Kanniball Andchain: HP 2300→5500nerf
  • Kanniball Andchain: AP 10→13nerf
  • Kanniball Andchain: MP 5→8nerf
  • Kanniball Andchain: % Earth res. 30→0buff
  • Kanniball Andchain: % Fire res. 10→0buff
  • Kanniball Andchain: % Water res. 20→0buff
  • Kanniball Andchain: % Air res. -10→0nerf
  • Kanniball Andchain: % Neutral res. -10→0nerf
Wa Wabbit's CastleBosses : Wa Wabbitbuff and nerf60
  • Wa Wabbit: level 60→200
  • Wa Wabbit: HP 3300→5500nerf
  • Wa Wabbit: AP 10→12nerf
  • Wa Wabbit: MP 4→6nerf
  • Wa Wabbit: % Earth res. 28→0buff
  • Wa Wabbit: % Fire res. 18→0buff
  • Wa Wabbit: % Water res. -7→0nerf
  • Wa Wabbit: % Air res. -12→0nerf
  • Wa Wabbit: % Neutral res. 28→0buff
Blacksmith DungeonBosses : Smiths' Chestnerf50
  • Smiths' Chest: level 50→200
  • Smiths' Chest: HP 1200→5500nerf
  • Smiths' Chest: AP 8→11nerf
  • Smiths' Chest: MP 3→6nerf
Grotto HesqueBosses : Great Coralatorbuff and nerf50
  • Great Coralator: level 50→200
  • Great Coralator: HP 2900→5500nerf
  • Great Coralator: AP 8→11nerf
  • Great Coralator: MP 3→6nerf
  • Great Coralator: % Earth res. -6→0nerf
  • Great Coralator: % Fire res. 13→0buff
  • Great Coralator: % Water res. 18→0buff
  • Great Coralator: % Air res. -7→0nerf
  • Great Coralator: % Neutral res. 23→0buff

Professions

Number of recipes affected per profession. Details open on the profession page (changes since 3.6).

Content

18 / 18

Changes
Awakening Invasion - Amakna ForestZone · ExpeditionsNew50
Awakening Invasion - Coral BeachZone · ExpeditionsNew50
Awakening Invasion - Forest of MasksZone · ExpeditionsNew50
Awakening Invasion - Wabbit IslandsZone · ExpeditionsNew50
Arctic RuinsZone · Antinau Sea IslandsNew10
DOFOUSSE TrialAchievement · TrialsNew200
  • Objective Win the final fight in the DOFOUSSE Trial.
Dungeon Rusher World Tour - OverallAchievement · Dungeon Rusher World TourRemoved200
Dungeon Rusher World Tour - Stage 5Achievement · Dungeon Rusher World TourRemoved200
Dungeon Rusher World Tour - Stage 4Achievement · Dungeon Rusher World TourRemoved180
Dungeon Rusher World Tour - Stage 3Achievement · Dungeon Rusher World TourRemoved140
Dungeon Rusher World Tour - Stage 2Achievement · Dungeon Rusher World TourRemoved120
Dungeon Rusher World Tour - Stage 1Achievement · Dungeon Rusher World TourRemoved90
Chaotic BworkerMonster · Gisgoul BworksRemoved180
Chaotic OugaaMonster · FungiRemoved180
Chaotic Soft OakMonster · Short-Tempered TreechnidiansRemoved140
Chaotic Dragon PigMonster · PorcosRemoved100
Chaotic Wa WabbitMonster · WabbitsRemoved60
Chaotic Royal GobballMonster · GobballsRemoved30