From 3.6 (Jun 2026) to 3.7 (Oct 2026): 31 spells changed, 0 new, 0 removed. 13 clearly buffed and 4 clearly nerfed.
13 buffs 4 nerfs 6 buff and nerf 8 other changes
Changed spells
Retreat Arrow
buff
Max range6
→
8(+2)buff
Frozen Arrow
buff and nerf
Description Before : Removes AP and inflicts Water damage.
The spell's damage is increased after the spell is used. Now : Removes AP and inflicts Water damage.
The spell's damage is increased after each casting (stackable 2 times).
Max range7
→
8(+1)buff
Effect+8 base damage (3 turns)
→
+5 base damage (3 turns)nerf
Exploding Arrow
buff
Max range6
→
8(+2)buff
Abolition Arrow
Description Before : Steals HP in the Earth element.
The damage is greater on targets with shield points.
The size of the area of effect increases after each casting for the current turn. Now : Steals HP in the Earth element in an area of effect.
The damage is greater on targets with shield points.
The size of the area of effect increases after each casting for the current turn.
Effect9 to 11 Earth steal
→
9 to 11 Earth steal [area: cross of size 1]
Effect9 to 11 Earth steal [area: cross of size 1]
→
9 to 11 Earth steal [area: square of size 1]
Effect18 to 22 Earth steal
→
18 to 22 Earth steal [area: cross of size 1]
Effect18 to 22 Earth steal [area: cross of size 1]
→
18 to 22 Earth steal [area: square of size 1]
Effect (critical)12 to 14 Earth steal
→
12 to 14 Earth steal [area: cross of size 1]
Effect (critical)12 to 14 Earth steal [area: cross of size 1]
→
12 to 14 Earth steal [area: square of size 1]
Effect (critical)23 to 27 Earth steal
→
23 to 27 Earth steal [area: cross of size 1]
Effect (critical)23 to 27 Earth steal [area: cross of size 1]
→
23 to 27 Earth steal [area: square of size 1]
Lashing Arrow
buff
Max range7
→
8(+1)buff
Immobilising Arrow
buff
Max range7
→
8(+1)buff
Powerful Shots
Description Before : Sacrifices the caster's Range to increase their Power, Pushback Damage and Critical. Now : Increases the caster's Power, Pushback Damage and Critical.
Reduces Range and reduces the minimum Range of all their Cra spells on the following turn.
New effectPunch: -3 Minimum Range (1 turn)
New effectBarricade Arrow: +3 Minimum Range (1 turn)
New effectDestructive Bolts: +3 Minimum Range (1 turn)
New effectSlow-Down Arrow: +3 Minimum Range (1 turn)
New effectBurning Arrows: +3 Minimum Range (1 turn)
New effectSlaughtering Arrow: +1 Minimum Range (1 turn)
New effectPiercing Arrow: +1 Minimum Range (1 turn)
Explosive Arrow
buff and nerf
Critical (%)20
→
15(−5)nerf
Casts per turn1
→
2(+1)buff
Effect30 to 34 Fire damage [area: circle of size 3]
→
29 to 31 Fire damage [area: circle of size 3]nerf
Effect (critical)36 to 41 Fire damage [area: circle of size 3]
→
35 to 37 Fire damage [area: circle of size 3]nerf
Bat's Eye
buff
Max range6
→
7(+1)buff
Eye for Eye
nerf
Effect27 to 30 Earth steal [area: cross of size 1]
→
24 to 27 Earth steal [area: cross of size 1]nerf
Effect+6 base damage (1 turn) [area: cross of size 1]
→
+5 base damage (1 turn) [area: cross of size 1]nerf
Effect (critical)32 to 36 Earth steal [area: cross of size 1]
→
29 to 32 Earth steal [area: cross of size 1]nerf
Punitive Arrow
Description Before : Erodes the target and inflicts Earth damage.
The spell's damage increases for subsequent castings. Now : Erodes the target and inflicts Earth damage.
The spell's damage increases the next time it is cast.
Devouring Arrow
buff
Description Before : Steals HP in the Fire element.
Does not affect the caster.
The health steal increases after each casting on the same enemy.
Also inflicts Fire damage on the initial enemy if the spell is cast on another target, or on subsequent turns if the spell is not recast.
The damage increases based on the number of castings on the same enemy. Now : Steals HP in the Fire element.
Does not affect the caster.
The health steal increases after each casting on the same enemy.
Also inflicts Fire damage on the initial enemy if the spell is cast on another target, or delayed damage if the spell is not recast.
The damage increases based on the number of castings on the same enemy.
Max range6
→
8(+2)buff
Destructive Bolts
nerf
Description Before : Inflicts Earth damage and removes damage from enemies, and repels the targets in an area of effect.
The area-of-effect damage does not decrease with distance. Now : Inflicts Earth damage and removes damage from enemies, and repels the targets in an area of effect.
Effect38 to 42 Earth damage [area: fork of size 2]
→
36 to 40 Earth damage [area: fork of size 2]nerf
Effect (critical)46 to 50 Earth damage [area: fork of size 2]
→
43 to 48 Earth damage [area: fork of size 2]nerf
Evasive Arrow
buff and nerf
Description Before : Applies effects based on the caster's position in relation to the target and inflicts Water damage on enemies:
• Moves the caster away from the target and removes MP from enemies if the caster is in close combat.
• Repels the target and removes AP from enemies if the caster is at a distance. Now : Moves the caster away from the target, repels it and inflicts Water damage on enemies.
AP cost3
→
2(−1)buff
Min range1
→
2(+1)nerf
Max range7
→
8(+1)buff
Critical (%)10
→
5(−5)nerf
Casts per turn2
→
3(+1)buff
Casts per target1
→
2(+1)buff
EffectMoves back 2 cells
→
Moves back 1 cellnerf
EffectPushes back 2 cells
→
Pushes back 1 cellnerf
Effect26 to 29 Water damage
→
16 to 19 Water damagenerf
Removed effect-1 MP (1 turn)
Removed effect-1 AP (1 turn)
Effect (critical)31 to 35 Water damage
→
20 to 23 Water damagenerf
Tactical Beacon
Description Before : Summons a static beacon that may apply effects in an area around it based on what it suffers:
• It attracts targets if an ally inflicts ranged damage on it or pushes it.
• It pushes targets if an ally inflicts close-combat or pushback damage on it.
The beacon is destroyed 3 turns after being summoned.
Also increases the caster's Power for each enemy in the targeted cell's line of sight. Now : Summons a static Beacon that can:
• Attract targets in an area of effect if an ally inflicts ranged damage on it or pushes it.
• Pushes targets in an area of effect if an ally inflicts close-combat or pushback damage on it.
The Beacon reduces allied damage suffered and is destroyed 3 turns after being summoned.
Also increases the caster's Power for each enemy in the targeted cell's line of sight.
New effectx50% damage sustained
Piercing Shot
buff
Max range6
→
8(+2)buff
Slow-Down Arrow
buff and nerf
Critical (%)20
→
15(−5)nerf
Casts per turn1
→
2(+1)buff
Effect32 to 34 Water damage [area: cone of size 2]
→
31 to 33 Water damage [area: cone of size 2]nerf
Effect (critical)38 to 41 Water damage [area: cone of size 2]
→
37 to 40 Water damage [area: cone of size 2]nerf
Persecuting Arrow
buff
Description Before : Steals HP in the Air element.
Inflicts Air damage on the following turn if the target isn't in the caster's line of sight. Now : Steals HP in the Air element.
Also inflicts delayed Air damage if the target isn't in the caster's line of sight.
Max range9
→
10(+1)buff
Radiant Arrow
Description Before : Steals HP in the Fire element from enemies and repels targets from the centre in an area of effect. Now : Steals HP in the Fire element from enemies and pushes targets outwards in an area of effect.
EffectPushes back 2 cells [area: diagonal cross of size 1]
→
Pushes back 2 cells [area: star of size 1]
Tyrannical Arrow
buff
Min range2
→
1(−1)buff
Loving Arrows
CastingCasting conditions changed (line of sight, cast in line…)
Slaughtering Arrow
buff and nerf
Min range2
→
3(+1)nerf
Max range7
→
8(+1)buff
Effect+12 base damage [area: half-circle of size 1]
→
+10 base damage [area: half-circle of size 2]
Effect25 to 29 Earth damage [area: half-circle of size 1]
→
25 to 29 Earth damage [area: half-circle of size 2]
Effect (critical)30 to 35 Earth damage [area: half-circle of size 1]
→
30 to 35 Earth damage [area: half-circle of size 2]
Raining Arrows
Description Before : Removes MP Parry and inflicts Air damage in an area of effect.
Does not affect the caster.
The effects are cast again from the targeted cell on the following turn. Now : Removes MP Parry and inflicts Air damage in an area of effect.
The area-of-effect damage does not decrease with distance.
Does not affect the caster.
The effects are cast again from the targeted cell on the following turn.
Paralysing Arrow
buff and nerf
Critical (%)20
→
15(−5)nerf
Casts per turn1
→
2(+1)buff
Effect30 to 34 Water damage [area: square of size 1]
→
30 to 32 Water damage [area: square of size 1]nerf
Effect (critical)36 to 41 Water damage [area: square of size 1]
→
36 to 38 Water damage [area: square of size 1]nerf
Reprisal
buff
Description Before : Inflicts Neutral damage on enemies based on their eroded health in an area of effect.
Also applies the Gravity state on the targets and increases the damage suffered by the targeted enemies in an area of effect. Now : Applies the Gravity state on targets and inflicts Neutral damage on enemies based on their eroded health in an area of effect.
Min range3
→
0(−3)buff
Max stacks1
→
unlimitedbuff
Removed effectx110% damage sustained [area: cross of size 1]
Vendetta
nerf
Description Before : Places a single-cell trap that inflicts damage in the caster's best element on enemies and attracts entities towards its centre in an area of effect. Now : Places a single-cell trap that inflicts damage in the caster's best element on enemies, increases the damage they suffer and attracts entities towards its centre in an area of effect.
Max stacksunlimited
→
1nerf
Arrow of Judgement
nerf
Effect25 to 27 Earth damage
→
20 to 22 Earth damagenerf
Effect (critical)30 to 32 Earth damage
→
24 to 26 Earth damagenerf
Redemption Arrow
buff
Max range9
→
10(+1)buff
Boomerang Arrow
buff
Max range7
→
8(+1)buff
Fulminating Arrow
buff
Max range6
→
7(+1)buff
Sentinel
Description Before : Increases the caster's ranged damage and Range, and reveals all enemies in their line of sight.
The effects are reduced for each MP used. Now : Increases the caster's ranged damage and Range.
Also reveals invisible entities in an area of effect in the caster's and their Beacons' line of sight.
The effects are reduced for each MP used.
EffectReveals invisible entities [area: circle of size 63]
→
Reveals invisible entities [area: circle of size 10]