Masqueraider : Spell changes since 3.6 (Jun 2026)

I haven't played since with my

From 3.6 (Jun 2026) to 3.7 (Oct 2026): 2 spells changed, 0 new, 0 removed.

0 buffs 0 nerfs 0 buff and nerf 2 other changes
Show

Changed spells

Carnavalo

  • Description Before : Applies a shield on the caster, inflicts damage in the caster's best attack element on enemies, and repels the target. The effects become stronger based on the mask worn by the caster: • Intrepid state: shield is strongest. • Cowardly state: pushback is strongest. • Psychopathic state: damage is strongest. Each mask change reduces the spell's cooldown period by one turn. Now : Applies a shield on the caster, inflicts damage in the caster's best attack element on enemies, and repels the target. The effects become stronger based on the mask worn by the caster: • Intrepid: shield is strongest. • Coward: pushback is strongest. • Psychopath: damage is strongest. Each mask change reduces the spell's cooldown period by 1 turn.

Transfiguration

  • Description Before : Applies the Transfiguration state on the caster and the targeted enemy, and applies effects on the enemy depending on which mask is worn: • Intrepid state: reduces final damage inflicted. • Cowardly state: reduces ranged resistances. • Psychopathic state: reduces close-combat resistances. Stacking is shared among effects. Each mask change reduces the spell's cooldown period by 1 turn and reapplies the spell's effects if the caster is in the Transfiguration state. Now : Applies the Transfiguration state on the caster and the targeted enemy, and applies effects on the enemy depending on which mask is worn: • Intrepid: reduces final damage inflicted. • Coward: reduces ranged resistances. • Psychopath: reduces close-combat resistances. Stacking is shared among effects. Each mask change reduces the spell's cooldown period by 1 turn and reapplies the spell's effects as long as the caster is in the state.