Eliotrope : Spell changes since 3.0 (Dec 2024)

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From 3.0 (Dec 2024) to 3.7 (Oct 2026): 39 spells changed, 0 new, 0 removed. 14 clearly buffed and 3 clearly nerfed.

14 buffs 3 nerfs 11 buff and nerf 11 other changes
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Changed spells

Insult

buff
  • Max range 3 → 5 (+2) buff
  • Casting Casting conditions changed (line of sight, cast in line…)

Shock

buff
  • Description Before : Inflicts Earth damage on enemies and attracts the targets towards the centre in an area of effect. Now : Inflicts Earth damage on enemies and attracts the targets towards the centre in an area of effect. The attraction affects the caster only if the spell is cast through a portal.
  • Min range 2 → 0 (−2) buff
  • Effect 19 to 21 Earth damage [area: hollow cross of size 1] → 23 to 26 Earth damage [area: hollow cross of size 1] buff
  • New effect Attracts by 1 cell [area: hollow cross of size 1]
  • Effect (critical) 22 to 25 Earth damage [area: hollow cross of size 1] → 28 to 31 Earth damage [area: hollow cross of size 1] buff

Portal

buff
  • Description Before : Places a portal. When several portals are active, you can use them to teleport or to project spells. Portals increase projected spells' damage and healing. Enemy fighters cannot go through a portal on the first turn. Now : Places a portal. When several portals are active, you can use them to teleport or project spells. Portals increase projected spells' damage and healing. The caster's final damage and healing increase when they cast a spell through a portal (stackable 10 times). Enemy fighters cannot go through a portal on the first turn.
  • Max range 4 → 6 (+2) buff
  • Effect Places a portal (+20% damage, +1% damage per cell of distance between 2 portals) (infinite) → Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • New effect 2% final damage (3 turns)
  • New effect Increases final healing applied by 2% (3 turns)

Neutral

  • Description Before : Deactivates a portal and gives 1 AP back to the caster. Now : Deactivates a portal. The spell's AP cost is reimbursed.

Persiflage

buff
  • Description Before : Inflicts Earth damage. Also removes Range if the spell is cast through a portal. Now : Removes Range and inflicts Earth damage. The removal becomes a steal if the spell is cast through a portal.
  • Max range 5 → 6 (+1) buff
  • New effect Steals 3 Range (1 turn)

Healing

nerf
  • Max stacks unlimited → 1 nerf
  • Required level 164 → 154 (−10)

Affront

  • Description Before : Inflicts Fire damage. The damage becomes a health steal if the spell is cast through a portal. Now : Inflicts Fire damage. Also increases the caster's Range if the spell is cast through a portal.
  • Required level 175 → 159 (−16)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • Effect 20 to 23 Fire damage → 24 to 28 Fire damage
  • New effect 1 Range (2 turns)
  • Removed effect 20 to 23 Fire steal
  • Effect (critical) 24 to 28 Fire damage → 29 to 34 Fire damage
  • Removed effect (critical) 24 to 28 Fire steal

Odyssey

buff
  • Description Before : Moves the caster away from the target and attracts the target. Now : On an enemy: moves the caster away from the target and attracts the target. On an ally: pushes the target back and moves the caster closer to it.
  • AP cost 2 → 1 (−1) buff
  • Max range 2 → 4 (+2) buff
  • Required level 174 → 164 (−10)
  • New effect Pushes back 1 cell
  • New effect Advances by 1 cell

Cabal

buff and nerf
  • Description Before : Increases allies' MP in an area of effect. The bonus is greater if the spell is cast through a portal. Now : Increases allies' Power and MP in an area of effect. The bonus is greater if the spell is cast through a portal.
  • Casts per turn 2 → 1 (−1) nerf
  • Casts per target 1 → unlimited buff
  • Required level 170 → 174 (+4)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • New effect 100 Power (2 turns) [area: cross of size 1]
  • New effect 200 Power (2 turns) [area: cross of size 1]

Bullying

  • Casting Casting conditions changed (line of sight, cast in line…)

Choppy Wake

buff and nerf formerly Focus
  • Description Before : Increases the targeted ally's Power. The Power is greater if the spell is cast through a portal. Now : Places a portal under the caster and teleports them to the targeted cell.
  • AP cost 2 → 3 (+1) nerf
  • Min range 0 → 1 (+1) nerf
  • Max range 6 → 4 (−2) nerf
  • Casts per turn 2 → unlimited buff
  • Casts per target 1 → unlimited buff
  • Cooldown (turns) none → 3 nerf
  • Initial cooldown none → 1 nerf
  • Max stacks 1 → unlimited buff
  • Required level 147 → 184 (+37)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • New effect Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • New effect Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • New effect Teleports to the targeted cell
  • Removed effect Removes the effects of the spell
  • Removed effect 100 Power (2 turns)
  • Removed effect 200 Power (2 turns)

Therapy

  • Description Before : Inflicts Earth damage on enemies and attracts the target. Now : Steals HP in the Earth element from enemies or heals the targeted ally and attracts the target.
  • Effect 23 to 25 Earth damage → 23 to 25 Earth steal
  • New effect 23 to 25 Earth heals
  • Effect (critical) 28 to 30 Earth damage → 28 to 30 Earth steal
  • New effect (critical) 28 to 30 Earth heals

Distribution

nerf
  • Required level 137 → 194 (+57)
  • Effect Heals 30% of damage inflicted → Heals 25% of damage inflicted nerf

Affliction

  • Description Before : Applies a start-of-turn Water poison on the target. Cast through a portal: applies an end-of-turn Water poison on the target and inflicts Water damage. The poisons are not stackable. Now : Steals HP in the Water element from enemies or heals the targeted ally. If the spell is cast through a portal: also applies a start-of-turn Water poison on the targeted enemy or heals the targeted ally when their turn starts.
  • Effect 23 to 26 Water damage → 23 to 26 Water steal
  • New effect 23 to 26 Water heals
  • New effect 23 to 26 Water heals
  • Removed effect 23 to 26 Water damage
  • Effect (critical) 28 to 32 Water damage → 28 to 32 Water steal
  • New effect (critical) 28 to 32 Water heals
  • New effect (critical) 28 to 32 Water heals
  • Removed effect (critical) 28 to 32 Water damage

Transcendence

nerf
  • Description Before : Increases the maximum range and the number of casts per turn for the caster's Portal and Flexible Portal spells. Also makes the targeted ally Unlockable. Now : Makes the caster Unlockable and increases the number of casts per turn of the Portal spell or the maximum Range of the Wandering spell.
  • Max range 6 → 0 (−6) nerf
  • Required level 154 → 137 (−17)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • Effect Portal: +1 cast(s) per turn (1 turn) → Portal: +1 casts per turn (1 turn)
  • Effect Portal: +2 Maximum Range (1 turn) → Wandering: +2 Maximum Range (1 turn)
  • Removed effect Flexible Portal: +2 Maximum Range (1 turn)
  • Removed effect Flexible Portal: +1 cast(s) per turn (1 turn)

Ridicule

buff
  • Effect 30 to 34 Air damage → 32 to 36 Air damage buff
  • Effect (critical) 36 to 41 Air damage → 38 to 43 Air damage buff

Resonance

buff formerly Diffusion
  • Description Before : Increases and reflects part of the damage suffered by the target onto enemies in an area of effect around it. Now : Applies the Resonance state on the target: • Places and activates a portal under the target on the first attack suffered.
  • Min range 1 → 0 (−1) buff
  • Max range 5 → 6 (+1) buff
  • Required level 180 → 147 (−33)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • New effect Resonance state (1 turn)
  • New effect Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • New effect Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • New effect Teleportal
  • Removed effect x110% damage sustained
  • Removed effect Damage: 30% of final damage suffered

Extinction

buff and nerf
  • Max range 4 → 5 (+1) buff
  • Casts per turn 3 → 2 (−1) nerf
  • Casts per target 2 → 1 (−1) nerf
  • Effect 33 to 37 Fire damage → 32 to 35 Fire damage nerf
  • Effect 33 to 37 Fire damage → 32 to 35 Fire damage nerf
  • Effect (critical) 40 to 44 Fire damage → 38 to 42 Fire damage nerf
  • Effect (critical) 40 to 44 Fire damage → 38 to 42 Fire damage nerf

Mutual Assistance

  • Description Before : On everyone for 2 turns, if an entity (excluding the caster) uses a portal: • Increases the caster's AP. • Heals the caster and their allies in an area of effect around the caster. Now : Applies the Mutual Assistance state on the caster, which applies effects when an entity passes through a portal: • Increases the caster's AP. • Heals the caster and their allies in an area of effect around the caster.
  • Effect 1 AP (2 turns) → 1 AP (1 turn)
  • Effect Heal: 5% of max HP [area: circle of size 2] → Heal: 3% of max HP [area: circle of size 2]
  • New effect Mutual Assistance state (2 turns)

Wandering

buff and nerf formerly Flexible Portal
  • Description Before : Places a portal. When several portals are active, you can use them to teleport or to project spells. Portals increase projected spells' damage and healing. Enemy fighters cannot go through a portal on the first turn. Now : Places a portal. When several portals are active, you can use them to teleport or project spells. Portals increase projected spells' damage and healing. The caster's final damage and healing increase when they cast a spell through a portal (stackable 10 times). Enemy fighters cannot go through a portal on the first turn.
  • Max range 6 → 4 (−2) nerf
  • Casts per turn 2 → 3 (+1) buff
  • Casting Casting conditions changed (line of sight, cast in line…)
  • Effect Places a portal (+3% damage, +1% damage per cell of distance between 2 portals) (infinite) → Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • New effect 2% final damage (3 turns)
  • New effect Increases final healing applied by 2% (3 turns)

Contempt

  • Description Before : Inflicts Air damage on enemies and attracts targets in an area of effect. Now : Inflicts Air damage on enemies and repels targets in an area of effect.
  • Casting Casting conditions changed (line of sight, cast in line…)
  • Effect Attracts by 1 cell [area: line of size 2] → Pushes back 2 cells [area: line of size 2]

Tribulation

buff
  • Effect 21 to 24 Water damage [area: perpendicular line of size 1] → 23 to 26 Water damage [area: perpendicular line of size 1] buff
  • Effect (critical) 25 to 29 Water damage [area: perpendicular line of size 1] → 28 to 31 Water damage [area: perpendicular line of size 1] buff

Convulsion

buff
  • Min range 2 → 0 (−2) buff
  • Effect 20 to 22 Earth damage [area: star of size 1] → 24 to 27 Earth damage [area: star of size 1] buff
  • Effect (critical) 24 to 26 Earth damage [area: star of size 1] → 29 to 32 Earth damage [area: star of size 1] buff

Lazybeam

buff and nerf
  • AP cost 4 → 3 (−1) buff
  • Critical (%) 20 → 15 (−5) nerf
  • Effect 27 to 31 Fire damage [area: cone of size 1] → 23 to 26 Fire damage [area: cone of size 1] nerf
  • Effect 27 to 31 Fire steal [area: cone of size 1] → 23 to 26 Fire steal [area: cone of size 1] nerf
  • Effect (critical) 32 to 37 Fire damage [area: cone of size 1] → 28 to 31 Fire damage [area: cone of size 1] nerf
  • Effect (critical) 32 to 37 Fire steal [area: cone of size 1] → 28 to 31 Fire steal [area: cone of size 1] nerf

Interruption

buff
  • Casts per turn 1 → 2 (+1) buff

Exile

buff
  • Max range 4 → 6 (+2) buff
  • Required level 197 → 180 (−17)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • Effect Places a portal (+20% damage, +1% damage per cell of distance between 2 portals) (infinite) → Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • Effect Places a portal (+3% damage, +1% damage per cell of distance between 2 portals) (infinite) → Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)

Pride

buff and nerf formerly Conjuration
  • Description Before : Applies the Conjuration state on the targeted enemy: • Increases the damage of the first attack suffered by the target when the target goes through a portal. Effects are also immediately applied if the spell is cast through a portal. Now : Applies the Pride state on the targeted ally: • Reflects part of the damage suffered by the target onto their attacker. Increases the target's Power on the following turn.
  • AP cost 1 → 2 (+1) nerf
  • Min range 1 → 0 (−1) buff
  • Max range 4 → 6 (+2) buff
  • Cooldown (turns) 2 → 3 (+1) nerf
  • Required level 140 → 170 (+30)
  • Effect Conjuration state (2 turns) → Pride state (1 turn)
  • New effect Damage: 30% of final damage suffered
  • New effect 150 Power (1 turn)
  • Removed effect x130% damage sustained

Stupor

buff and nerf
  • Description Before : Places a trap that places and activates a portal. Now : Places two portals under the caster and the target and switches places with the target.
  • Max range 6 → 5 (−1) nerf
  • Cooldown (turns) 1 → 3 (+2) nerf
  • Global cooldown 1 → none buff
  • Required level 184 → 160 (−24)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • New effect Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • New effect Places a portal (+0% damage, +2% damage per cell of distance between 2 portals) (infinite)
  • New effect Switches positions
  • Removed effect Places a trap

Cataclysm

  • Description Before : Inflicts Fire damage on enemies and heals allies based on the damage inflicted in an area of effect. Does not affect the caster. Now : Inflicts Fire damage on enemies and heals allies based on the damage inflicted in an area of effect.

Conjuration

buff and nerf formerly Conflagration
  • Description Before : Heals the targeted ally. Also reduces the final damage of the enemies in an area of effect if the target is the caster. Now : Reduces the duration of effects on the target. Also reduces heals received by the targeted enemy if the spell is cast through a portal.
  • Min range 0 → 1 (+1) nerf
  • Max range 4 → 6 (+2) buff
  • Required level 190 → 197 (+7)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • New effect Effect duration: -1
  • New effect Heals received x70%
  • Removed effect Heal: 7% of max HP
  • Removed effect -20% final damage (1 turn) [area: circle of size 2]

Snub

buff and nerf
  • Description Before : Inflicts Earth damage. Reduces the duration of effects on the target and applies the Snub state to it if the spell is cast through a portal. The unbewitchment cannot be applied if the target is already in the Snub state. Now : Inflicts Earth damage on enemies in an area of effect. Also removes Damage from enemies in an area of effect if the spell is cast through a portal.
  • Casts per turn 3 → 2 (−1) nerf
  • Casts per target 2 → unlimited buff
  • Max stacks unlimited → 1 nerf
  • Effect 23 to 26 Earth damage → 24 to 27 Earth damage [area: cross of size 1]
  • New effect -40 Damage (1 turn) [area: cross of size 1]
  • Removed effect Effect duration: -1
  • Removed effect Snub state (1 turn)
  • Removed effect 23 to 26 Earth damage
  • Effect (critical) 28 to 31 Earth damage → 29 to 33 Earth damage [area: cross of size 1]
  • Removed effect (critical) 28 to 31 Earth damage

Exodus

  • Required level 150 → 140 (−10)
  • Casting Casting conditions changed (line of sight, cast in line…)

Resilience

buff and nerf formerly Curative Palm
  • Description Before : Heals the target. Now : Heals the targeted ally. Also increases their heals received if the spell is cast through a portal.
  • Max range 2 → 4 (+2) buff
  • Casts per turn 3 → 2 (−1) nerf
  • Max stacks unlimited → 1 nerf
  • Required level 194 → 150 (−44)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • New effect Heals received x115%

Offence

buff and nerf
  • Description Before : Inflicts Fire damage. On the caster: applies effects on enemies in an area of effect around the caster. Now : Inflicts Fire damage in an area of effect. Does not affect the caster.
  • AP cost 3 → 4 (+1) nerf
  • Critical (%) 10 → 20 (+10) buff
  • Casts per turn 3 → 1 (−2) nerf
  • Casts per target 2 → unlimited buff
  • Required level 159 → 175 (+16)
  • Casting Casting conditions changed (line of sight, cast in line…)
  • Effect 24 to 27 Fire damage → 30 to 34 Fire damage [area: circle of size 2]
  • Removed effect 24 to 27 Fire damage [area: circle of size 2]
  • Effect (critical) 29 to 32 Fire damage → 36 to 41 Fire damage [area: circle of size 2]
  • Removed effect (critical) 29 to 32 Fire damage [area: circle of size 2]

Vestige

buff formerly Reminiscence
  • Description Before : Summons a Totem that heals allied fighters who go through portals. When attacked by an ally, it places and activates a portal under its attacker. There can only be one Eliotrope Totem per team. If the Totem is still on the field when summoned again, the old one is destroyed to make room for the new one. Now : Summons an Eliotrope Totem that can place and activate a portal under its allied attacker and increase its MP (stackable 2 times). The Totem heals itself when an entity passes through a portal. There can only be one Eliotrope Totem per team. If the Totem is still on the field when summoned again, the old one is destroyed to make room for the new one.
  • AP cost 3 → 2 (−1) buff
  • Required level 160 → 190 (+30)
  • Effect Heal: 5% of max HP → Heal: 15% of max HP
  • New effect 1 MP (2 turns)

Sinecure

  • Description Before : Inflicts Air damage and reduces Pushback Resistance. Now : Steals HP in the Air element from enemies or heals the targeted ally. Also reduces the targeted enemy's Pushback Resistance if the spell is cast through a portal.
  • Casting Casting conditions changed (line of sight, cast in line…)
  • Effect 12 to 14 Air damage → 12 to 14 Air steal
  • New effect 12 to 14 Air heals
  • Effect (critical) 15 to 17 Air damage → 15 to 17 Air steal
  • New effect (critical) 15 to 17 Air heals

Sermon

buff
  • Effect 32 to 36 Air damage → 38 to 42 Air damage buff
  • Effect (critical) 38 to 43 Air damage → 46 to 50 Air damage buff

Sarcasm

buff
  • Description Before : Inflicts Earth damage. Also reduces Critical odds if the spell is cast through a portal. Now : Inflicts Earth damage. Also removes AP if the spell is cast through a portal.
  • Effect 32 to 36 Earth damage → 34 to 38 Earth damage buff
  • Effect -20% Critical (1 turn) → -3 AP (1 turn)
  • Effect (critical) 38 to 43 Earth damage → 41 to 46 Earth damage buff

Coalition

  • Description Before : Increases the targeted ally's AP. The bonus is greater if the spell is cast through a portal. Now : Increases the targeted ally's AP and applies the Coalition state on them: • Heals the target when it passes through a portal. The bonus is greater if the spell is cast through a portal.
  • New effect Coalition state (2 turns)
  • New effect Heal: 3% of max HP