Ouginak : Spell changes since 3.0 (Dec 2024)

I haven't played since with my

From 3.0 (Dec 2024) to 3.7 (Oct 2026): 8 spells changed, 0 new, 0 removed. 1 clearly buffed and 3 clearly nerfed.

1 buffs 3 nerfs 2 buff and nerf 2 other changes
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Changed spells

Marrow Bone

nerf
  • Effect +7 base damage (3 turns) → +6 base damage (3 turns) nerf

Prey

  • Effect Heals the attacker by 25% of damage suffered → Heals on the attacker: 0% of damage

Ulna

nerf
  • Max range 12 → 10 (−2) nerf

Venison

  • Description Before : Applies the Prey state on the targeted enemy and increases its damage suffered. Replenishes the spell's casting if the Prey is killed. Now : Applies the Prey state on the targeted enemy and increases its damage suffered. If the Prey is killed, sets the spell's cooldown period to 0.

Calcaneus

buff
  • Max range 9 → 12 (+3) buff
  • Effect 14 to 16 Water steal → 19 to 21 Water steal buff
  • Effect (critical) 17 to 19 Water steal → 23 to 25 Water steal buff

Beaten

buff and nerf
  • Casts per turn 3 → 2 (−1) nerf
  • Casts per target 2 → unlimited buff

Stripping

buff and nerf
  • Casts per turn unlimited → 1 nerf
  • Cooldown (turns) 1 → none buff

Ferocity

nerf
  • Cooldown (turns) 2 → 3 (+1) nerf
  • Global cooldown 2 → 3 (+1) nerf