Iop : Spell changes since 3.5 (Mar 2026)

I haven't played since with my

From 3.5 (Mar 2026) to 3.7 (Oct 2026): 7 spells changed, 0 new, 0 removed. 2 clearly buffed and 0 clearly nerfed.

2 buffs 0 nerfs 1 buff and nerf 4 other changes
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Changed spells

Fervour

  • Description Before : Inflicts Water damage on enemies and applies a shield on the caster and their allies in an area of effect. Now : Applies a shield on the caster and their allies and inflicts Water damage on enemies in an area of effect.

Endurance

  • Description Before : Inflicts Water damage and applies a shield on the caster. The damage does not affect the caster. Now : Applies a shield on the caster and inflicts Water damage. The damage does not affect the caster.

Precipitation

buff
  • Description Before : Increases the targeted ally's AP and applies the Weakened state on the ally. Removes unparryable AP from that ally on the following turn. The state is not applied on the caster. Now : Increases the targeted ally's AP and applies the Hasty state on them, preventing the ally from using their weapon. Removes unparryable AP from that ally on the following turn. The state is not applied on the caster.
  • Global cooldown 1 → none buff
  • Effect Weakened state (1 turn) → Hasty state (1 turn)

Pygmachia

  • Description Before : Inflicts Earth damage in an area of effect. The spell's damage is increased after each casting. The damage does not affect the caster. Now : Inflicts Earth damage in an area of effect. The spell damage is increased after each casting for the current turn. The damage does not affect the caster.

Iop's Wrath

buff
  • Global cooldown 1 → none buff
  • Effect (critical) 97 to 120 Earth damage → 107 to 130 Earth damage buff

Zenith

  • Description Before : Inflicts Air damage in an area of effect. Inflicts additional Air damage in an area of effect based on the caster's remaining MP. Now : Inflicts Air damage in an area of effect. The second attack is based on the caster's remaining MP.

Tumult

buff and nerf
  • Casts per turn unlimited → 1 nerf
  • Cooldown (turns) 1 → none buff
  • Global cooldown 1 → none buff