Feca : Spell changes since 3.0 (Dec 2024)

I haven't played since with my

From 3.0 (Dec 2024) to 3.7 (Oct 2026): 27 spells changed, 0 new, 0 removed. 5 clearly buffed and 0 clearly nerfed.

5 buffs 0 nerfs 2 buff and nerf 20 other changes
Show

Changed spells

Languor

  • Description Before : Removes Intelligence, reduces Critical odds and inflicts Fire damage. Now : Removes Intelligence and Critical, and inflicts Fire damage.

Rampart

  • Effect -12 damage received [area: circle of size 3] → -0 damage received [area: circle of size 3]

Barricade

  • Description Before : Makes the targeted ally Invulnerable in Close Combat. Increases the ally's MP when attacked from long range or unbewitched. On a free cell: summons a static shield that makes adjacent allies in its glyph-aura Invulnerable in Close Combat. This shield is destroyed on the following turn. Now : Makes the targeted ally Invulnerable in Close Combat. Increases the ally's MP when attacked from long range or unbewitched. On a free cell: summons a static shield that places a glyph-aura, making allies Invulnerable in Close Combat. The glyph follows the shield, and it is destroyed on the following turn.
  • New effect Places a glyph-aura (1 turn) [area: cross of size 1]

Bastion

  • Description Before : Makes the targeted ally Invulnerable at Range. Increases their Power if they are attacked in close combat or unbewitched. On a free cell: summons a static shield that makes adjacent allies in its glyph-aura Invulnerable at Range. This shield is destroyed on the following turn. Now : Makes the targeted ally Invulnerable at Range. Increases their Power if they are attacked in close combat or unbewitched. On a free cell: summons a static shield that places a glyph-aura, making allies Invulnerable at Range. The glyph follows the shield, and it is destroyed on the following turn.
  • New effect Places a glyph-aura (1 turn) [area: cross of size 1]

Greener Pastures

buff
  • Description Before : Teleports the caster and triggers their elemental glyphs on the targeted cell. Also applies the Shepherd's Star state to allies present in the triggered glyphs. The glyphs can only be triggered manually once per turn. Now : Teleports the caster and triggers their elemental glyphs on the targeted cell. Also applies the Shepherd's Star on allies present in the triggered glyphs. The glyphs can only be triggered manually once per turn.
  • Global cooldown 1 → none buff

Prairie

  • Description Before : Places a start-of-turn glyph that inflicts Air damage on enemies. Reduces the final damage inflicted by enemies present in the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn. Now : Places a start-of-turn glyph that inflicts Air damage on enemies. Reduces the final damage of enemies present in or entering the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn.

Valley

  • Description Before : Places a start-of-turn glyph that inflicts Water damage on enemies. Removes Range from enemies present in the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn. Now : Places a start-of-turn glyph that inflicts Water damage on enemies. Removes Range from enemies present in or entering the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn.

Dirt Floor

  • Description Before : Places a start-of-turn glyph that inflicts Earth damage on enemies. Removes AP from enemies present in the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn. Now : Places a start-of-turn glyph that inflicts Earth damage on enemies. Removes AP from enemies present in or entering the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn.
  • Effect Places a start-of-turn glyph (2 turns) [area: circle of size 4] → Places a start-of-turn glyph (2 turns) [area: circle of size 3]
  • Effect Places a glyph-aura (2 turns) [area: circle of size 4] → Places a glyph-aura (2 turns) [area: circle of size 3]

Scorched Dirt

  • Description Before : Places a start-of-turn glyph that inflicts Fire damage on enemies. Removes MP from enemies present in the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn. Now : Places a start-of-turn glyph that inflicts Fire damage on enemies. Removes MP from enemies present in or entering the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn.

Backup

buff and nerf
  • Description Before : Teleports the caster to the first cell available between the targeted ally and the caster. Now : Teleports the caster to the targeted ally.
  • AP cost 3 → 2 (−1) buff
  • Max range 8 → 6 (−2) nerf

Silbo

buff
  • Casts per turn 1 → 2 (+1) buff

Into the Fold

  • Description Before : Places a glyph-aura that applies the Unshakable and Gravity states. Also applies the Shepherd's Star state to allies present in the glyph. Now : Places a glyph-aura that applies the Unshakable and Gravity states on entities. Also applies the Shepherd's Star on allies present in or entering the glyph.

Distrust

  • Description Before : Increases the targeted ally's Lock for each enemy adjacent to them, and places an end-of-turn glyph that inflicts Earth, Fire, Water and Air damage on enemies. Also summons the Shepherd's Lantern and applies the spell's effects to them if the cell is free. Allows the Lantern to lock. Now : Increases the targeted ally's Lock for each enemy adjacent to them, and places an end-of-turn glyph that inflicts Earth, Fire, Water and Air damage on enemies. Increases the close-combat resistances of allies present in or entering the glyph. Also summons the Shepherd's Lantern, applies the spell's effects on it and allows it to lock if the cell is free.
  • New effect Places a glyph-aura (1 turn) [area: cross of size 1]

Fortification

  • Effect -16 damage received → -0 damage received

Gust

  • Description Before : Inflicts Air damage on enemies and repels targets outwards in an area of effect. Now : Inflicts Air damage on enemies and repels targets in an area of effect.

Pavise

buff
  • Description Before : Summons multiple Pavises in an area of effect. These shields are destroyed on the following turn. On a target: summons multiple Pavises adjacent to the target. • On an ally: the Pavises are destroyed at the start of the ally's turn or when the ally dies. • On an enemy: the Pavises are destroyed on the following turn. Now : Summons multiple static shields in an area of effect. The shields are destroyed on the following turn. On a target: summons these shields adjacent to the target. • On an ally: the Pavises are destroyed at the start of the ally's turn or when the ally dies. • On an enemy: the Pavises are destroyed on the following turn.
  • AP cost 3 → 2 (−1) buff

Barrier

  • Description Before : Applies the Gravity and Barrier states to the target. On an enemy: • At the start of their turn, places a glyph that inflicts Earth, Fire, Water and Air damage around the target. • The glyph only inflicts damage on the enemy if they go through it. • The states and glyph are removed if the enemy goes through the Barrier or if they die. On an ally: • The glyph is placed at end of the caster's turn and only inflicts damage on the first enemy that goes through it. • The states and glyph are removed if the target or an enemy goes through the Barrier. On a free cell: • Summons the Shepherd's Lantern and applies the spell's effects to it. Now : Applies the Gravity and Barrier states to the target. On an enemy: • At the start of their turn, places a glyph that inflicts Earth, Fire, Water and Air damage around the target. • Increases the ranged resistances of allies present in or entering the area of effect. • The glyph only inflicts damage on the enemy if they go through it. • The states and glyph are removed if the enemy goes through the Barrier or if they are killed. On an ally: • The glyph is placed at end of the caster's turn and only inflicts damage on the first enemy that goes through it. • The states and glyph are removed if the target or an enemy goes through the Barrier. On a free cell: summons the Shepherd's Lantern and applies the spell's effects on it.
  • Effect Places a glyph-aura (1 turn) [area: ring of size 3] → Places a glyph (1 turn) [area: ring of size 3]
  • New effect Places a glyph-aura (1 turn) [area: circle of size 2]

Gather the Flock

  • Description Before : Attracts targets towards the centre and inflicts Earth damage on enemies in an area of effect around the caster. Now : Attracts targets towards the centre and inflicts Earth damage on enemies in an area of effect.

Truce

  • Description Before : Places a glyph-aura that applies the Pacifist state. Now : Places a glyph-aura that makes entities Pacifist.

Cowbell

  • Description Before : Inflicts Fire damage on enemies and attracts targets towards the centre in an area of effect. Now : Inflicts Fire damage on enemies and attracts the targets up to the centre in an area of effect.
  • Effect __LATERAL FLAME: TARGETS state (infinite) [area: perpendicular line of size 1] → __LATERAL FLAME: TARGETS state (infinite) [area: perpendicular line of size 2]
  • Effect 32 to 36 Fire damage [area: perpendicular line of size 1] → 32 to 36 Fire damage [area: perpendicular line of size 2]
  • Effect Attracts by 1 cell [area: perpendicular line of size 1] → Attracts by 2 cells [area: perpendicular line of size 2]
  • Effect (critical) 38 to 43 Fire damage [area: perpendicular line of size 1] → 38 to 43 Fire damage [area: perpendicular line of size 2]

Shepherd's Crook

buff and nerf
  • AP cost 3 → 2 (−1) buff
  • Critical (%) 15 → 10 (−5) nerf
  • Effect 28 to 32 Fire damage → 18 to 20 Fire damage nerf
  • Effect (critical) 34 to 38 Fire damage → 22 to 24 Fire damage nerf

Excursion

  • Description Before : Places a glyph that switches the allies' places with the caster's. Also applies the Shepherd's Star state to allies who trigger the glyph. Now : Places a glyph that switches the allies' places with the caster's. Also applies the Shepherd's Star on allies who trigger the glyph.

Reinforced Protection

buff
  • Description Before : Increases the Power of the caster's glyphs, triggers their elemental glyphs on the targeted cell, and applies the Shepherd's Star state on allies present in the glyphs. The glyphs can only be triggered manually once per turn. Now : Increases the caster's characteristics based on their active elemental armour, triggers their elemental glyphs on the targeted cell, and applies the Shepherd's Star on allies present in these glyphs. The glyphs can only be triggered manually once per turn.
  • Global cooldown 1 → none buff
  • Effect 200 Power (glyphs) (2 turns) → 200 Strength (2 turns)
  • New effect 200 Intelligence (2 turns)
  • New effect 200 Chance (2 turns)
  • New effect 200 Agility (2 turns)

Ataraxia

  • Description Before : Applies the Gravity state on the targeted ally and reduces all types of damage suffered on the first attack. The effects of the spell are removed if the ally suffers damage. Interception and damage-sharing effects are incompatible with the spell. Now : Applies the Gravity state on the targeted ally and reduces all types of damage suffered on the first attack. The spell's effects are removed upon suffering any attack. Interception and damage-sharing effects are incompatible with the spell.

Pastureland

  • Casting Casting conditions changed (line of sight, cast in line…)

Refuge

buff
  • Max range 3 → 5 (+2) buff
  • Casting Casting conditions changed (line of sight, cast in line…)

Aegis

  • Description Before : Summons a static shield that intercepts damage suffered by allies within its glyph-aura and applies the Shepherd's Star state on them. This shield is destroyed 2 turns after being summoned. On a target: places a glyph-aura that intercepts damage suffered by allies and applies the Shepherd's Star state on them. Does not affect the Barricade or the Bastion. Now : Summons a static shield that intercepts damage suffered by allies within its glyph-aura and applies the Shepherd's Star state on them. The glyph follows the shield, and it is destroyed 2 turns after being summoned. On a target: places a glyph-aura that intercepts damage suffered by allies and applies the Shepherd's Star state on them. Does not affect the Barricade or the Bastion.